// gui_sdl.h
#ifndef GUI_SDL_H
#define GUI_SDL_H

#include <SDL/SDL.h>
#include "calc.h"
#include "lcd.h"
#include <stdlib.h>
#include "gui_sdl_emu.h"

//LPCALC lpCalc;
#ifndef GUI_SDL
extern SDL_Surface* lcdsurface;
extern SDL_Surface* screen;
extern void DrawPixel(SDL_Surface *screen, Uint8 R, Uint8 G, Uint8 B, Sint32 x, Sint32 y);
#endif
//wxFrame *mainFrame;
#endif
